ITermBackend.ts
utils/swarm/backends/ITermBackend.ts
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What this is
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Beginner explanation
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How it is used
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Expert explanation
Architecturally, this file intersects with general runtime concerns. It contains 371 lines, 6 detected imports, and 1 detected exports.
Important relationships
Detected exports
ITermBackend
Keywords
sessionpaneiterm2paneidsplititermbackendlogfordebuggingpromiseteammatesessionidsresult
Detected imports
../../../tools/AgentTool/agentColorManager.js../../../utils/debug.js../../../utils/execFileNoThrow.js./detection.js./registry.js./types.js
Source notes
This page embeds the full file contents. Small or leaf files are still indexed honestly instead of being over-explained.
Full source
import type { AgentColorName } from '../../../tools/AgentTool/agentColorManager.js'
import { logForDebugging } from '../../../utils/debug.js'
import { execFileNoThrow } from '../../../utils/execFileNoThrow.js'
import { IT2_COMMAND, isInITerm2, isIt2CliAvailable } from './detection.js'
import { registerITermBackend } from './registry.js'
import type { CreatePaneResult, PaneBackend, PaneId } from './types.js'
// Track session IDs for teammates
const teammateSessionIds: string[] = []
// Track whether the first pane has been used
let firstPaneUsed = false
// Lock mechanism to prevent race conditions when spawning teammates in parallel
let paneCreationLock: Promise<void> = Promise.resolve()
/**
* Acquires a lock for pane creation, ensuring sequential execution.
* Returns a release function that must be called when done.
*/
function acquirePaneCreationLock(): Promise<() => void> {
let release: () => void
const newLock = new Promise<void>(resolve => {
release = resolve
})
const previousLock = paneCreationLock
paneCreationLock = newLock
return previousLock.then(() => release!)
}
/**
* Runs an it2 CLI command and returns the result.
*/
function runIt2(
args: string[],
): Promise<{ stdout: string; stderr: string; code: number }> {
return execFileNoThrow(IT2_COMMAND, args)
}
/**
* Parses the session ID from `it2 session split` output.
* Format: "Created new pane: <session-id>"
*
* NOTE: This UUID is only valid when splitting from a specific session
* using the -s flag. When splitting from the "active" session, the UUID
* may not be accessible if the split happened in a different window.
*/
function parseSplitOutput(output: string): string {
const match = output.match(/Created new pane:\s*(.+)/)
if (match && match[1]) {
return match[1].trim()
}
return ''
}
/**
* Gets the leader's session ID from ITERM_SESSION_ID env var.
* Format: "wXtYpZ:UUID" - we extract the UUID part after the colon.
* Returns null if not in iTerm2 or env var not set.
*/
function getLeaderSessionId(): string | null {
const itermSessionId = process.env.ITERM_SESSION_ID
if (!itermSessionId) {
return null
}
const colonIndex = itermSessionId.indexOf(':')
if (colonIndex === -1) {
return null
}
return itermSessionId.slice(colonIndex + 1)
}
/**
* ITermBackend implements pane management using iTerm2's native split panes
* via the it2 CLI tool.
*/
export class ITermBackend implements PaneBackend {
readonly type = 'iterm2' as const
readonly displayName = 'iTerm2'
readonly supportsHideShow = false
/**
* Checks if iTerm2 backend is available (in iTerm2 with it2 CLI installed).
*/
async isAvailable(): Promise<boolean> {
const inITerm2 = isInITerm2()
logForDebugging(`[ITermBackend] isAvailable check: inITerm2=${inITerm2}`)
if (!inITerm2) {
logForDebugging('[ITermBackend] isAvailable: false (not in iTerm2)')
return false
}
const it2Available = await isIt2CliAvailable()
logForDebugging(
`[ITermBackend] isAvailable: ${it2Available} (it2 CLI ${it2Available ? 'found' : 'not found'})`,
)
return it2Available
}
/**
* Checks if we're currently running inside iTerm2.
*/
async isRunningInside(): Promise<boolean> {
const result = isInITerm2()
logForDebugging(`[ITermBackend] isRunningInside: ${result}`)
return result
}
/**
* Creates a new teammate pane in the swarm view.
* Uses a lock to prevent race conditions when multiple teammates are spawned in parallel.
*/
async createTeammatePaneInSwarmView(
name: string,
color: AgentColorName,
): Promise<CreatePaneResult> {
logForDebugging(
`[ITermBackend] createTeammatePaneInSwarmView called for ${name} with color ${color}`,
)
const releaseLock = await acquirePaneCreationLock()
try {
// Layout: Leader on left, teammates stacked vertically on the right
// - First teammate: vertical split (-v) from leader's session
// - Subsequent teammates: horizontal split from last teammate's session
//
// We explicitly target the session to split from using -s flag to ensure
// correct layout even if user clicks on different panes.
//
// At-fault recovery: If a targeted teammate session is dead (user closed
// the pane via Cmd+W / X, or process crashed), prune it and retry with
// the next-to-last. Cheaper than a proactive 'it2 session list' on every spawn.
// Bounded at O(N+1) iterations: each continue shrinks teammateSessionIds by 1;
// when empty → firstPaneUsed resets → next iteration has no target → throws.
// eslint-disable-next-line no-constant-condition
while (true) {
const isFirstTeammate = !firstPaneUsed
logForDebugging(
`[ITermBackend] Creating pane: isFirstTeammate=${isFirstTeammate}, existingPanes=${teammateSessionIds.length}`,
)
let splitArgs: string[]
let targetedTeammateId: string | undefined
if (isFirstTeammate) {
// Split from leader's session (extracted from ITERM_SESSION_ID env var)
const leaderSessionId = getLeaderSessionId()
if (leaderSessionId) {
splitArgs = ['session', 'split', '-v', '-s', leaderSessionId]
logForDebugging(
`[ITermBackend] First split from leader session: ${leaderSessionId}`,
)
} else {
// Fallback to active session if we can't get leader's ID
splitArgs = ['session', 'split', '-v']
logForDebugging(
'[ITermBackend] First split from active session (no leader ID)',
)
}
} else {
// Split from the last teammate's session to stack vertically
targetedTeammateId = teammateSessionIds[teammateSessionIds.length - 1]
if (targetedTeammateId) {
splitArgs = ['session', 'split', '-s', targetedTeammateId]
logForDebugging(
`[ITermBackend] Subsequent split from teammate session: ${targetedTeammateId}`,
)
} else {
// Fallback to active session
splitArgs = ['session', 'split']
logForDebugging(
'[ITermBackend] Subsequent split from active session (no teammate ID)',
)
}
}
const splitResult = await runIt2(splitArgs)
if (splitResult.code !== 0) {
// If we targeted a teammate session, confirm it's actually dead before
// pruning — 'session list' distinguishes dead-target from systemic
// failure (Python API off, it2 removed, transient socket error).
// Pruning on systemic failure would drain all live IDs → state corrupted.
if (targetedTeammateId) {
const listResult = await runIt2(['session', 'list'])
if (
listResult.code === 0 &&
!listResult.stdout.includes(targetedTeammateId)
) {
// Confirmed dead — prune and retry with next-to-last (or leader).
logForDebugging(
`[ITermBackend] Split failed targeting dead session ${targetedTeammateId}, pruning and retrying: ${splitResult.stderr}`,
)
const idx = teammateSessionIds.indexOf(targetedTeammateId)
if (idx !== -1) {
teammateSessionIds.splice(idx, 1)
}
if (teammateSessionIds.length === 0) {
firstPaneUsed = false
}
continue
}
// Target is alive or we can't tell — don't corrupt state, surface the error.
}
throw new Error(
`Failed to create iTerm2 split pane: ${splitResult.stderr}`,
)
}
if (isFirstTeammate) {
firstPaneUsed = true
}
// Parse the session ID from split output
// This works because we're splitting from a specific session (-s flag),
// so the new pane is in the same window and the UUID is valid.
const paneId = parseSplitOutput(splitResult.stdout)
if (!paneId) {
throw new Error(
`Failed to parse session ID from split output: ${splitResult.stdout}`,
)
}
logForDebugging(
`[ITermBackend] Created teammate pane for ${name}: ${paneId}`,
)
teammateSessionIds.push(paneId)
// Set pane color and title
// Skip color and title for now - each it2 call is slow (Python process + API)
// The pane is functional without these cosmetic features
// TODO: Consider batching these or making them async/fire-and-forget
return { paneId, isFirstTeammate }
}
} finally {
releaseLock()
}
}
/**
* Sends a command to a specific pane.
*/
async sendCommandToPane(
paneId: PaneId,
command: string,
_useExternalSession?: boolean,
): Promise<void> {
// Use it2 session run to execute command (adds newline automatically)
// Always use -s flag to target specific session - this ensures the command
// goes to the right pane even if user switches windows
const args = paneId
? ['session', 'run', '-s', paneId, command]
: ['session', 'run', command]
const result = await runIt2(args)
if (result.code !== 0) {
throw new Error(
`Failed to send command to iTerm2 pane ${paneId}: ${result.stderr}`,
)
}
}
/**
* No-op for iTerm2 - tab colors would require escape sequences but we skip
* them for performance (each it2 call is slow).
*/
async setPaneBorderColor(
_paneId: PaneId,
_color: AgentColorName,
_useExternalSession?: boolean,
): Promise<void> {
// Skip for performance - each it2 call spawns a Python process
}
/**
* No-op for iTerm2 - titles would require escape sequences but we skip
* them for performance (each it2 call is slow).
*/
async setPaneTitle(
_paneId: PaneId,
_name: string,
_color: AgentColorName,
_useExternalSession?: boolean,
): Promise<void> {
// Skip for performance - each it2 call spawns a Python process
}
/**
* No-op for iTerm2 - pane titles are shown in tabs automatically.
*/
async enablePaneBorderStatus(
_windowTarget?: string,
_useExternalSession?: boolean,
): Promise<void> {
// iTerm2 doesn't have the concept of pane border status like tmux
// Titles are shown in tabs automatically
}
/**
* No-op for iTerm2 - pane balancing is handled automatically.
*/
async rebalancePanes(
_windowTarget: string,
_hasLeader: boolean,
): Promise<void> {
// iTerm2 handles pane balancing automatically
logForDebugging(
'[ITermBackend] Pane rebalancing not implemented for iTerm2',
)
}
/**
* Kills/closes a specific pane using the it2 CLI.
* Also removes the pane from tracked session IDs so subsequent spawns
* don't try to split from a dead session.
*/
async killPane(
paneId: PaneId,
_useExternalSession?: boolean,
): Promise<boolean> {
// -f (force) is required: without it, iTerm2 respects the "Confirm before
// closing" preference and either shows a dialog or refuses when the session
// still has a running process (the shell always is). tmux kill-pane has no
// such prompt, which is why this was only broken for iTerm2.
const result = await runIt2(['session', 'close', '-f', '-s', paneId])
// Clean up module state regardless of close result — even if the pane is
// already gone (e.g., user closed it manually), removing the stale ID is correct.
const idx = teammateSessionIds.indexOf(paneId)
if (idx !== -1) {
teammateSessionIds.splice(idx, 1)
}
if (teammateSessionIds.length === 0) {
firstPaneUsed = false
}
return result.code === 0
}
/**
* Stub for hiding a pane - not supported in iTerm2 backend.
* iTerm2 doesn't have a direct equivalent to tmux's break-pane.
*/
async hidePane(
_paneId: PaneId,
_useExternalSession?: boolean,
): Promise<boolean> {
logForDebugging('[ITermBackend] hidePane not supported in iTerm2')
return false
}
/**
* Stub for showing a hidden pane - not supported in iTerm2 backend.
* iTerm2 doesn't have a direct equivalent to tmux's join-pane.
*/
async showPane(
_paneId: PaneId,
_targetWindowOrPane: string,
_useExternalSession?: boolean,
): Promise<boolean> {
logForDebugging('[ITermBackend] showPane not supported in iTerm2')
return false
}
}
// Register the backend with the registry when this module is imported.
// This side effect is intentional - the registry needs backends to self-register to avoid circular dependencies.
// eslint-disable-next-line custom-rules/no-top-level-side-effects
registerITermBackend(ITermBackend)