useStalledAnimation.ts
components/Spinner/useStalledAnimation.ts
76
Lines
2500
Bytes
1
Exports
1
Imports
10
Keywords
What this is
This page documents one file from the repository and includes its full source so you can read it without leaving the docs site.
Beginner explanation
This file is one piece of the larger system. Its name, directory, imports, and exports show where it fits. Start by reading the exports and related files first.
How it is used
Start from the exports list and related files. Those are the easiest clues for where this file fits into the system.
Expert explanation
Architecturally, this file intersects with ui-flow. It contains 76 lines, 1 detected imports, and 1 detected exports.
Important relationships
Detected exports
useStalledAnimation
Keywords
currenttimeintensitystalledintensityrefusereftimesincelasttokenwhencurrentresponselengthlastsmoothtimereducedmotion
Detected imports
react
Source notes
This page embeds the full file contents. Small or leaf files are still indexed honestly instead of being over-explained.
Full source
import { useRef } from 'react'
// Hook to handle the transition to red when tokens stop flowing.
// Driven by the parent's animation clock time instead of independent intervals,
// so it slows down when the terminal is blurred.
export function useStalledAnimation(
time: number,
currentResponseLength: number,
hasActiveTools = false,
reducedMotion = false,
): {
isStalled: boolean
stalledIntensity: number
} {
const lastTokenTime = useRef(time)
const lastResponseLength = useRef(currentResponseLength)
const mountTime = useRef(time)
const stalledIntensityRef = useRef(0)
const lastSmoothTime = useRef(time)
// Reset timer when new tokens arrive (check actual length change)
if (currentResponseLength > lastResponseLength.current) {
lastTokenTime.current = time
lastResponseLength.current = currentResponseLength
stalledIntensityRef.current = 0
lastSmoothTime.current = time
}
// Derive time since last token from animation clock
let timeSinceLastToken: number
if (hasActiveTools) {
timeSinceLastToken = 0
lastTokenTime.current = time
} else if (currentResponseLength > 0) {
timeSinceLastToken = time - lastTokenTime.current
} else {
timeSinceLastToken = time - mountTime.current
}
// Calculate stalled intensity based on time since last token
// Start showing red after 3 seconds of no new tokens (only when no tools are active)
const isStalled = timeSinceLastToken > 3000 && !hasActiveTools
const intensity = isStalled
? Math.min((timeSinceLastToken - 3000) / 2000, 1) // Fade over 2 seconds
: 0
// Smooth intensity transition driven by animation frame ticks
if (!reducedMotion && (intensity > 0 || stalledIntensityRef.current > 0)) {
const dt = time - lastSmoothTime.current
if (dt >= 50) {
const steps = Math.floor(dt / 50)
let current = stalledIntensityRef.current
for (let i = 0; i < steps; i++) {
const diff = intensity - current
if (Math.abs(diff) < 0.01) {
current = intensity
break
}
current += diff * 0.1
}
stalledIntensityRef.current = current
lastSmoothTime.current = time
}
} else {
stalledIntensityRef.current = intensity
lastSmoothTime.current = time
}
// When reducedMotion is enabled, use instant intensity change
const effectiveIntensity = reducedMotion
? intensity
: stalledIntensityRef.current
return { isStalled, stalledIntensity: effectiveIntensity }
}